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#1 Re: Deathmatch Classic » DMQ Preservation » 2016-01-17 14:12:35

oRe

Aloha Folks,

I am not sure, whether these are exactly the files in their last state, but after a short google-search, i found this list, which seems to have the files you need in a downloadable state:

http://kaszpir.hlds.pl/dmq/listing.txt

Otherwise these aren't the files mfrx posted in his dmq3 thread ... therefore i continue to search...
[pFc]oRe

#2 Re: Deathmatch Classic » DMC/Q config for ZeroRadiant » 2011-03-06 11:22:37

oRe

Good to know! I couldn't figure that out by just reading, dumb me :]

Right now I use Ubuntu 10.04 LTS 64 Bit.

So you suggest using (Gtk-)Radiant 1.4 instead?

What's the best map-editor that runs (best would be native) with any Linux-Distribution?

Regards, oRe

#3 Deathmatch Classic » DMC/Q config for ZeroRadiant » 2011-03-05 10:45:52

oRe
Replies: 3

I would like to try some mapping, just for my own entertainment, so I downloaded ZeroRadiant, since it's compatible or better said compilable with/on my Linux-Machine.

Maybe I did not search enough at google, but I did not find anything related to DMC/Q Gamepacks for ZeroRadiant/GtkRadiant...

Could anyone, who has got this files, upload them somewhere?

Thank you in advance,



oRe

#4 Re: Deathmatch Classic » DMQ : Source » 2011-01-28 17:56:52

oRe
[pFc]Nextgen wrote:

http://img413.imageshack.us/img413/3476 … source.jpg

Design create for Dmqsource.com.

What art you think? Write your impressions!

Enjoy nextgen.


Looks nice Nextgen, but why do you use Quake 4 Logo instead of the Quake 1 Logo?

Otherwise, why don't you create a standalone logo for DMQ:S? ;D

#5 Re: Deathmatch Classic » GENTLEMEN » 2011-01-01 20:11:29

oRe

Carbon: What I wanted to say is just that people nowadays often don't really care for what a game is about... To most of them a game needs to have the best graphics available. Well, that's how it seems to me... I really do like DMC/Q and Graphics is the last I care for in a game...

When I tell people about me playing fast-paced deathmatch games from the beginning of this or the end of the last century, they often just smile and tell me about fancy graphics etc.

They seem to prefer playing games "everyone" is playing...

I would really like to see DMC/Q having a larger player-base, but i doubt it will ever happen again.

Regards oRe

#6 Re: Deathmatch Classic » GENTLEMEN » 2011-01-01 12:18:46

oRe

Nice looking map carbon! I would really like to play some games on it!

@dirk: Younger players? Most of them are attracted by team-orientated realistic shooter games with superb graphics... Well most of them just care for the latter.

While continue on using the Goldsource-Engine attracting new (younger?!) players might be kinda hard or even impossible... and to be true, there are (too?) many alternatives to DMC/Q when it comes to fast-paced deathmatch shooters... even QuakeWorld got clients which deliver better graphics while having a larger playerbase which is another point why DMC/Q will not attract that many people. That is a kinda vicious cycle: By not having enough players it is hard to attract new/more players...

To get back to topic, are "younger" players really relevant to DMC/Q-mapping and/or -athmosphere?
Well, I do not think so...

Happy New Year & Regards [pFc]oRe

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