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#1 2011-01-24 10:15:09

[pFc]Nextgen
Member
From: paris
Registered: 2010-11-16
Posts: 39
Website

DMQ : Source Project ?

Hello guys, I think we should "steal" their draft DMC: Source. That is to say to me you say? bin and we take their design templates and create gameplay mode in Quake.

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#2 2011-01-24 11:14:25

mfrx
Member
Registered: 2010-11-20
Posts: 93

Re: DMQ : Source Project ?

Stealing is bad.  There is no point stealing from a beggar when you already have money ;-)

You should grab me on steam ;-)

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#3 2011-01-24 22:09:06

eejot
Member
Registered: 2010-11-02
Posts: 53

Re: DMQ : Source Project ?

Deep

Last edited by eejot (2011-01-24 22:25:10)


AKA -=[BaF]edge=- Dont be fooled by my Burger King crown, I is proper Royalty me !!

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#4 2011-01-25 03:19:41

OG_CaRboN
Member
Registered: 2010-11-18
Posts: 93

Re: DMQ : Source Project ?

1. Where the hell is my belt?  >:(  Stealing is wrong m'kay?  Also, from a developer point of view it's not appropriate.

2. They have nothing of substance or value, and (a quick look through their beta, forums,  and what they have on Google's vault) don't have a clue. 

mfrx + Dive did more than that in less than a week and did it right (The QuakeWorld / DMQ way) back in 2006 when they made the first poke at a DMC: Source test.  We all probably should have pitched in and finished it when we had the chance, but as they say - shit happens.


meep

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