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#1 2010-12-20 22:47:29

mfrx
Member
Registered: 2010-11-20
Posts: 93

Game Engines

AFAIK, there are a few main engines out there ATM...

Source
id Tech 4
CryEngine 2
Unreal Engine 3

Anyone know the pros and cons of each?  Or know of somewhere that compares all of them?

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#2 2010-12-21 19:52:13

dirk
Member
Registered: 2010-11-17
Posts: 43

Re: Game Engines

lo
    this of any use.hard to find a comparison site.i found a poll tho with 5 pages of guys arguing this out.a lot of crap but some valid points spread about in there.only source and cry tho.
   i,ll keep looking.     http://hardforum.com/showthread.php?t=1236468    site seems pretty inteligent,for the most part.

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#3 2010-12-21 23:05:18

mfrx
Member
Registered: 2010-11-20
Posts: 93

Re: Game Engines

Yeah, its a PITA - no direct comparisions that I can find.

As far as I can see, it depends on what you want.  If you want an eye candy game from scratch, its  CryEngine.  If you want a large user base for a mod, its Source or Unreal.  If you want proper code and no script, its id Tech or Source.

Nothing's simple is it!

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#4 2010-12-22 00:35:32

OG_CaRboN
Member
Registered: 2010-11-18
Posts: 93

Re: Game Engines

I was about to tackle this one but it looks like that thread handled quite a bit of it.  Without knowing the intent of your question, I would say the best of all (and I'm a bit biased here) worlds looks to be iD Tech4 as far as usability, developer friendliness and running SP and MP without hideous amounts of lag  (See the Shambler's Castle Mod or Hexen: Edge of Chaos for more on this).   The bias portion of my program comes from the fact that material creation, texturing, shading, and mapping in iD Techs are much more straight forward, versatile and user friendly compared to Source.

Both Source and T4 have their merits.  I don't map for Source because Radiant isn't designed to handle it very well (and I'm not switching to WC).  I guess personally, I'm waiting on the Tech5 engine and see if it merges with the ZeroRadiant branch before making a decision on which path I'd like to continue developing on.  Rage looks like it's going to be pretty tits.  By the sound of it, iD is going to make that their staple engine for quite some time soon.

I don't know enough about Unreal or the CryEngine to make a satisfactory analysis of either of them.


meep

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#5 2010-12-22 08:19:46

-=]Qu454|2[=-
Member
Registered: 2010-11-17
Posts: 8

Re: Game Engines

are you about to pathom possible future dmq related modification?
if you guys need a gfx artist, let me know.

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#6 2011-01-21 11:25:30

mfrx
Member
Registered: 2010-11-20
Posts: 93

Re: Game Engines

Grab me on steam

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